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  1. #Dirt 4 forums drivers
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  3. #Dirt 4 forums full
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This needs to be done as you would engineer a test session with a car." Because it's not just something we can change based on many many opinions that comes through.

#Dirt 4 forums drivers

And ultimately we need to find a driver or a number of drivers who have the real world experience and we need to get that time to sit down and dial this in. "But the key thing is they need to be validated by drivers who have experience driving these cars. And it really is like a big thing to be switching up." How those improvements get brought into the game or if they get brought into the game, we don't know at this stage because it's such a fundamental thing to the entire experience. And as a result we do need to sit down and we do need to look at ways that we can improve that. They're feeling like it has more of that stability that's kinda holding it to the road and not letting it break traction as freely as it did in Rally. "By now simulating stuff properly we've found that the cars are more consistent and probably have, I guess what people are perceiving to be more grip. Because that's what he has the most experience in driving." "For Rally we didn't have as much time with Chris Meek and we only really got to focus in on the modern cars. And so were really really positive and confident that Rallycross is exactly where it needs to be." I think we got very very good feedback from them and got very close to what the Rallycross drivers wanted as a group for their cars to feel like. "We got Petter Solberg and his son in and they were able to spend alot of time playing Rallycross.

#Dirt 4 forums full

Again watch the interview for full context. Here are a few excerpts that I pulled that stand out to me. To me he said alot so watch it for yourself. I'm not sure if you have seen it but grip levels and game physics were addressed by Paul Coleman in The Dirt Show interview. Since this is the "Ultimate Thread" I'll repost here. But from what I understand that was not possible due to licensing issues with the FIA. I'm hoping that they will add more detail to it in the near future. I'd love to see the handmade DR maps added to the career along side of My Stage. I agree with your views on My Stage and I also understand what they were shooting for with it. I don't think there were many complaints about My Stage at that point. I think this was release day or shortly afterwards. Watch this 4 minute segment where Paul talks mainly about the physics. As for the future, I think they had to release before they wanted to and now will have to play catch up. I can see areas where D4 has improved and areas that still need work but overall I'm still in. Dirt motorsports is where it's at for me. I've always been dirt oriented whether it was dirt bikes, bicycles, 4WD etc. I guess you could say that I'm optimistic and hopeful for D4. I also made another post in the Ultimate Thread I don't know if you seen (huge thread). Hey Turbo Turtle, I read your post over on the Codies forums and replied early on (IIRC).

#Dirt 4 forums upgrade

DLC physics upgrade maybe a bit a kick in the teeth though, so not so sure even the most jerky publisher would try that on. More tracks, cars, even selling VR as DLC is possible. If anything the best hope is Dirt 5 with reinstated Dirt Rally physics on the hardcore sim mode.Īs for Dirt 4, I'm sure they'll release some DLC as they did with previous Dirt games. I'd consider Dirt 4 as Codemasters masterplan successor to Dirt Rally, so I honestly don't think we'll see a Dirt Rally 2, and Dirt Rally is done with as far as Codemasters are concerned, it's an old game with no more money to extract. My hope are now for Dirt Rally 2 or possibly some DLC to Dirt Rally or open the the door to modders.ĭirt Rally leaderboard are corrupted anyway so Modding could be the best option but all my hope i know are very Utopistic I don't believe they will be able modify my stage to give more character and make each stages unique (as they promise) and we will continue to be bored with predictable bents and very easy hairpin.

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We are totally in same page Jeremy but since there are 2 modes (casual/Simulator) they could crack it up and give as (the hardcore guys) some more challenge.













Dirt 4 forums